Hire Me
Freelance
The prices are:
Sketch: $10-30
Lineart: $20-60
Greyscale: $20-60
Digital Painting: $30-80
Textured and untextured, high and lowpoly models, unwrapping, texturing etc.: the price is negotiable.
Payment by PayPal.
Permanent:
If you are a game developer situated in Warsaw, I am more than willing to get hired permanently. Contact me.
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I’ve been featured
I’ve been featured on a newly opened site called Digital Anti-Art.
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Dominance War IV Champions
Dominance War IV Champions are here!
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New “Show All” Option
Click on the image, or use the “Show All” button in the header to show all posts, thanks to Snazzy Archives.
- Artur on BioMecha Wip
- RH2 on Fantasy Dagger Final
- Paweł Łyczkowski on JunkBot Model Showreel
- n-ionG on JunkBot Model Showreel
- Paweł Łyczkowski on Modo Custom Toolbar I
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Move/scale on two axes in Blender
3ds max’s transform gizmo has a useful little plane on it that constrains transformations on 2 axes. Blender has it also, although it is not well known I think. To constrain movement/scaling to two axes, simply shift-click the third axis, the one that is sheer to the desired transformation plane.
To do that without the manipulator [...]
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Set Draw Mode on multiple objects in Blender
I struggled with this for a while now, and couldn’t find the solution anywhere. As you probably know selecting multiple objects and setting draw mode will only set it for the active one. The solution is to use Copy Attributes. Set one object and set the draw mode you want, then select multiple objects. Your [...]
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Glow and DOF with nodes in Blender – Test
All post effects and a SSS shader. Here is the node setup for this with annotations about what is what: