Fantasy Dagger Final

Final

These shots are from Blender’s viewport. I used Blender, Photoshop, xNormal, CrazyBump, and 3ds max. 3ds max was used only for one viewport render (to use Xoliul’s shader with fresnel).

Some more angles:

Fantasy Dagger Final Fantasy Dagger Final
Fantasy Dagger Final Fantasy Dagger Final

3ds max viewport shot:

Fantasy Dagger Final

Wire:

Wire

Maps:

Maps

And some detail from diffuse:

Detail

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