3ds max’s transform gizmo has a useful little plane on it that constrains transformations on 2 axes. Blender has it also, although it is not well known I think. To constrain movement/scaling to two axes, simply shift-click the third axis, the one that is sheer to the desired transformation plane.
I struggled with this for a while now, and couldn’t find the solution anywhere. As you probably know selecting multiple objects and setting draw mode will only set it for the active one. The solution is to use Copy Attributes. Set one object and set the draw mode you want, then select multiple objects. Your [...]